We are on a mission to

Walk through every design

In 2015, a lightbulb went off. What if we could move inside a render?

As a side project at the University of Illinois School of Architecture, this first experience was created in photoshop and coded by hand in three months.

The idea was to represent architecture in a new way, interactively and on the web.

In 2018, Digital Spaces was founded as a studio

After working in the visualization industry out of university, and building experiences in VR & AR, it was clear that experiences needed to be lightweight and available on the web. They could not use headsets or expensive graphics cards to run.

Digital Spaces was born to create custom interactive experiences for clients in Los Angeles. All projects were coded by hand and delivered to clients via a link in email.

2020 We Go 3D

In 2020 we brought 3D to Digital Spaces and developed our first plugin for 3DS Max to quickly generate experiences. We automated most of the process in house, where experiences could be made in just a few hours with minimal code.

We felt that we had a workflow that we could share with the industry through a web platform.

In 2022 we launched a beta for 3DS Max users

After two years of development, in 2022 we launched a beta of our platform where anyone from 3ds Max could make their own Digital Space within minutes. With 1,600 users in the first year, we knew it was time to expand to other 3d applications.

Today, Digital Spaces works with any major program in architecture and 3d rendering.

Digital Spaces 2023 was released to accept 3d models and renderings from most 3d rendering applications, bringing us one step closer to our goal of walking through every design.

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